IOS

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(JavaFX for iOS)
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Anyway the previous efforts were not completely wasted, at the end we managed to get [[JavaFX]] running on [[iOS]] and we are offering that as a [http://plugins.netbeans.org/plugin/52156/?show=true|NetBeans plugin]. Here is a little how-to. After downloading create new project:
Anyway the previous efforts were not completely wasted, at the end we managed to get [[JavaFX]] running on [[iOS]] and we are offering that as a [http://plugins.netbeans.org/plugin/52156/?show=true|NetBeans plugin]. Here is a little how-to. After downloading create new project:
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[[Image:Ios-1.png]]
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Then build it. It is a [[Maven]] project and as such it starts downloading things from the internet. Be patient. Possibly set your [[Maven]] proxies correctly. But once done you should have an ability to deploy to some [[iOS]] emulator (if you are running on [[wikipedia:OS_X|Mac OS X]]):

Revision as of 11:53, 10 December 2013

Apple's crippled (compared to OS X) operating system is called iOS. In July 2013 I've spend many hours with debugger trying to find out why I can intercept loading of pictures in WebUI on OS X, but can't in iOS. At the end I concluded that it is impossible: seems like iOS is just crippled too much!

JavaFX for iOS

Anyway the previous efforts were not completely wasted, at the end we managed to get JavaFX running on iOS and we are offering that as a plugin. Here is a little how-to. After downloading create new project:

Image:Ios-1.png

Then build it. It is a Maven project and as such it starts downloading things from the internet. Be patient. Possibly set your Maven proxies correctly. But once done you should have an ability to deploy to some iOS emulator (if you are running on Mac OS X):

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