ControlsJS
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== Porting [[MineSweeper]] == | == Porting [[MineSweeper]] == | ||
- | Since [[I]] [[AppStoreTheEnd|gave up on Apple]] and decided [[I]] don't want to pay that company money for nothing, [[I]] was searching for somebody who would distribute my [[MineSweeper]] application on [[iOS]]. At the end, the [[ControlsJS]] guys agreed to do it, but only if the application starts using [[ControlsJS]]. | + | Since [[I]] [[AppStoreTheEnd|gave up on Apple]] and decided [[I]] don't want to pay that company money for nothing, [[I]] was searching for somebody who would distribute my [[MineSweeper]] application on [[iOS]]. At the end, the [[ControlsJS]] guys agreed to do it, but only if the application starts using [[ControlsJS]]. As a result of this experiment we now have two completely different UI, for the same application code: |
+ | |||
+ | * http://controlsjs.com/demos/minesweeper/ - the new [[ControlsJS|Controls]] for [[Java]] version | ||
+ | * http://xelfi.cz/minesweeper/bck2brwsr/ - the original [[MineSweeper]] as written by me | ||
+ | |||
+ | Under the hood both versions are almost the same. They only differ in the rendering technology. And here is the [[iOS]] application: | ||
+ | |||
+ | https://itunes.apple.com/us/app/controls.js-fair-minesweeper/id1110702611 | ||
+ | |||
+ | Thanks a lot for providing my [[MineSweeper]] to [[iOS]] users, dear [[ControlsJS]] guys! | ||
+ | |||
+ | == Write Business Logic, Choose UI later == | ||
+ | |||
+ | The code for the [[ControlsJS|Controls]] [[MineSweeper]] is available on github: https://github.com/controlsjs/minesweeper - while inspecting the code changes [[I]] noticed that the core application logic in [https://github.com/controlsjs/minesweeper/blob/55549f4a68019706a80406c79f6af270f11410da/client/src/main/java/com/controlsjs/demo/minesweeper/MinesModel.java MinesModel.java] hasn't changed at all (almost - it doesn't make sense to count one [https://github.com/controlsjs/minesweeper/commit/55549f4a68019706a80406c79f6af270f11410da?diff=long#diff-59bc0db8375ee7490ee96e4fe102033c additional property] and removed ''goto links'' handling due to simplified UI). | ||
+ | |||
+ | Such extreme portability of [[DukeScript]] application is made possible by flexible design of [http://bits.netbeans.org/html+java/1.3/net/java/html/json/Model.html the core annotations] and absolute separation of the application logic code from the UI. | ||
+ | |||
+ | As an implication you can focus on your code, provide draft version of UI, and later, completely throw the UI away and redesign it in a much better way. Changes are high you will not touch your application code at all! | ||
+ | |||
+ | Moreover you can completely change the UI technology. Start with classical [[HTML4Java]] solution and later switch to [[ControlsJS]] - given the rich set of tools they offer including [[Wysiwig]] form editor, it may really boost your productivity. |
Revision as of 03:28, 9 May 2016
ControlsJS is a robust widgets technology for any browser including the most archaic versions of IE. It comes with fantastic tooling - browser based form editor, extensions for NetBeans and many more. The company behind [[ControlsJS] is mostly JavaScript oriented, but they are also great DukeScript supporters. As such there is also a Java version of controls.
Porting MineSweeper
Since I gave up on Apple and decided I don't want to pay that company money for nothing, I was searching for somebody who would distribute my MineSweeper application on iOS. At the end, the ControlsJS guys agreed to do it, but only if the application starts using ControlsJS. As a result of this experiment we now have two completely different UI, for the same application code:
- http://controlsjs.com/demos/minesweeper/ - the new Controls for Java version
- http://xelfi.cz/minesweeper/bck2brwsr/ - the original MineSweeper as written by me
Under the hood both versions are almost the same. They only differ in the rendering technology. And here is the iOS application:
https://itunes.apple.com/us/app/controls.js-fair-minesweeper/id1110702611
Thanks a lot for providing my MineSweeper to iOS users, dear ControlsJS guys!
Write Business Logic, Choose UI later
The code for the Controls MineSweeper is available on github: https://github.com/controlsjs/minesweeper - while inspecting the code changes I noticed that the core application logic in MinesModel.java hasn't changed at all (almost - it doesn't make sense to count one additional property and removed goto links handling due to simplified UI).
Such extreme portability of DukeScript application is made possible by flexible design of the core annotations and absolute separation of the application logic code from the UI.
As an implication you can focus on your code, provide draft version of UI, and later, completely throw the UI away and redesign it in a much better way. Changes are high you will not touch your application code at all!
Moreover you can completely change the UI technology. Start with classical HTML4Java solution and later switch to ControlsJS - given the rich set of tools they offer including Wysiwig form editor, it may really boost your productivity.