Using Games to Improve API Design Skills
From APIDesign
I think this section is wonderful in concept and well-done in execution.
I suggest adding some background about the developer participants: their experience, number of people, whether they worked in teams, etc. If there were few participants, it might even be useful to name your participants with pseudonyms instead of referring to "some participants", "other participants", "one very creative and interesting solution". Humanize them a bit.
("This was a nice and flexible solution" -> "Joe's solution was nice and flexible")
The names of some of the solutions, like day1/inputandsolution and subclassingsolution, seemed a little stilted to me. Slightly hard for me to wrap my head around. Don't know if there's any other way to refer to these things.
--Dmkoelle 02:30, 23 April 2008 (UTC)