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==== [[Java]] Requires Little of Memory ==== | ==== [[Java]] Requires Little of Memory ==== |
Revision as of 12:05, 1 October 2018
Go is a programming language developed by Google. When it was introduced in 2009, it was promoted as:
- statically typed
- compiled language in the tradition of C
- with memory safety
- and garbage collection
- and structural typing
- and CSP-style concurrency
After the usual initial hype it managed to keep some of its coolness. Primarily because of the rise of docker (as most of the docker ecosystem is written in Go). In addition to that Go is actively used and supported by a huge company - e.g. it works and will continue to work for its use-cases quite well.
Contents |
Forget Go!
Go is mostly used in places where fast start, low system requirements and multi-threaded communication is needed and where lower level language like C is considered too dangerous. Go comes with a promise of a system language, yet adding memory safety and automatic garbage collection. If you have such needs and you are looking for a language, you may think that Go is the right choice. Maybe it is for you, however, it is not the only choice. Let's consider an alternative. Let's consider Java!
Java as a Language
Java!? That slow, interpreted language which eats enormous amount of memory to execute its virtual machine and feels like an operating system on its own? That Java which every real OS level hacker hates? Well, not exactly that one, but first let's enumerate what kind of language Java is:
- statically typed
- compiled language
- into a bytecode
- or with NativeImage into native code in the tradition of C
- with memory safety
- and garbage collection
- and object oriented typing
- with multi-threading concepts built into the language since day one
Does that sound familiar? Yes, the Java language has the same benefits as attributed to Go language. Moreover those more than twenty years of industry competition for the best Java IDE and framework shows: Refactorings, completions, support for various libraries and frameworks make Java ecosystem way richer than the incubating one Go offers.
Effective Execution with NativeImage
The classical Java interpreter and JIT compiler comes with significant meta-data overhead not suitable for the embedded use-cases targeted by Go. However, there is a solution. Let's introduce GraalVM and its NativeImage!
NativeImage is an AOT compiler of Java and other JVM languages with smooth interop with C and other OS libraries. NativeImage gives Java the runtime behavior Go provides. In particular NativeImage gives Java (and any other JVM language) following:
- instant startup
- no interpreter/dynamic compilation overhead
- low memory consumption
If you have a pre-occupations against Java (based on the knowledge of the JIT version) forget them. We'll use the best of Java (or any other JVM language like Kotlin) and combine them with NativeImage to form an ecosystem which addresses the same issues as Go attempts and does it surprisingly well!
The Speed
Comparing speed of various language implementations isn't trivial task and there is usually a lot of room for cheating. On the other hand, there is an independent set of operations (if, while, memory access, memory cleanup) which shall compare so called Turing Speed relatively accurately. I maintain a project to measure Turing Speed of various programming languages on a variant of Ancient and well known Sieve of Eratosthenes algorithm.
Let's compare Go, C and various flavors of Java. What follows are results of https://github.com/jtulach/sieve revision a671eb115 compiled with go1.9.2 on Ubuntu 16.04:
sieve/go$ ./go | grep Hundred Hundred thousand prime numbers in 253 ms Hundred thousand prime numbers in 263 ms Hundred thousand prime numbers in 261 ms Hundred thousand prime numbers in 270 ms Hundred thousand prime numbers in 250 ms Hundred thousand prime numbers in 277 ms Hundred thousand prime numbers in 241 ms
now change the directory to C version and try the same:
sieve/c$ sieve | grep Hundred Hundred thousand prime numbers in 100 ms Hundred thousand prime numbers in 101 ms Hundred thousand prime numbers in 98 ms Hundred thousand prime numbers in 102 ms Hundred thousand prime numbers in 101 ms Hundred thousand prime numbers in 108 ms Hundred thousand prime numbers in 97 ms
E.g. Go is slower than C - probably a tax for the safety of the language. Clearly having an automatic memory management must be associated with some cost. Let's try to execute the same algorithm written in Java with NativeImage:
sieve$ mvn -f java/algorithm/ -Dnative.image=/graalvm/bin/native-image package sieve$ java/algorithm/target/sieve | grep Hundred Hundred thousand primes computed in 184 ms Hundred thousand primes computed in 143 ms Hundred thousand primes computed in 196 ms Hundred thousand primes computed in 222 ms Hundred thousand primes computed in 182 ms Hundred thousand primes computed in 158 ms Hundred thousand primes computed in 150 ms Hundred thousand primes computed in 176 ms Hundred thousand primes computed in 138 ms Hundred thousand primes computed in 140 ms Hundred thousand primes computed in 146 ms Hundred thousand primes computed in 170 ms Hundred thousand primes computed in 156 ms
Again, some overhead is there. This NativeImage version is slower than C, but this time at most twice as much. Clearly, in terms of execution speed the Java+NativeImage compilation is at least comparable to the Go version.
Hard for Coding
One of the original Go mottos was to not require integrated development environments. Obviously one can code with vi or sed, but at cost of complete loss of productivity. Thus I doubt the IDE-less vision materialized. Definitely not more than for C.
Coding, editing, compiling, fixing errors, debugging when writing Go code feels to me like editing Java twenty years ago (at that time I was writing the 1st IDE for Java - Xelfi which later became NetBeans - obviously there was no IDE for Java at that time). Do your edits in notepad or etc., go to command line, compile, read the errors, locate them in the editor, try to fix them (without any hint about the Go APIs), repeat until the Go compiler is happy and you get your executable. Run to get a failure. Try to seek for a debugger. No, it is not gdb, search more. Give up, and resort to printf logging. Honestly, it is a disaster to usability for everyone spoiled by enormous competition between IDEs for Java in the last twenty years. But maybe the whole story shouldn't be that dark. Maybe there are people productive with Go - especially if you want to hire the few most expensive experts that code Go for living...
However from perspective of a regular StackOverFlow developer, the tooling is really bad. There is an IDE that supports Go, but even its basic editing features aren't for free. There is an implementation of LSP server, but your mileage may vary. Looks like Go is years behind any language adopted by the industry.
Isolated
Go is isolated. The whole stack is written from scratch and not based only anything the industry shares. It is not based on LLVM stack. It is not build around GCC infrastructure. It is written by Google from top to bottom.
This has a negative effect on features, as well as speed. The team paid for Go support isn't infinite, and thus it cannot address all the incoming requests immediately. Yet it needs to reinvent everything (including a wheel) again due to uniqueness of the overall Go language/compiler implementation. As a result Go falls behind in many respects compared to languages well adopted by the industry.
This is not to say everything in bad in Go. If you are working in an ecosystem that is build with Go (e.g. you are coding against Docker APIs or you are a Google employee), it may still be beneficial to use Go. But otherwise, let's consider Java!
Go, Java go!
Java is Fast
Running the same Sieve of Eratosthenes algorithm with standard Java 1.8 gives you:
sieve$ mvn -f java/algorithm/ package exec:java | grep Hundred Hundred thousand primes computed in 100 ms Hundred thousand primes computed in 108 ms Hundred thousand primes computed in 93 ms Hundred thousand primes computed in 90 ms Hundred thousand primes computed in 84 ms Hundred thousand primes computed in 87 ms Hundred thousand primes computed in 85 ms Hundred thousand primes computed in 84 ms Hundred thousand primes computed in 84 ms Hundred thousand primes computed in 84 ms Hundred thousand primes computed in 86 ms
Java Requires Little of Memory
TBD: Needs some explanation or tuning:
PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 20 0 277680 267388 4204 R 100,0 1,7 0:12.78 sieve.java 20 0 9016 6356 1132 S 100,7 0,0 0:14.22 sieve.go
The Tooling for Java
Clearly nothing compares to twenty years of industry competition for the best Java IDE. Refactorings, completions, support for various libraries and frameworks. This is not something the magnitude smaller Go ecosystem can compete with. With Java you can easily reuse the existing skills of millions of developers without teaching them new tricks and language from the ground. You can build on shoulders of giants.
Moreover NativeImage isn't restricted to Java. It processes any JVM language. As such you can code in Scala or Kotlin or any other language that compiles to bytecode enlarging the options even more.
Summary
NativeImage makes Java competitive with Go. Not only it benefits from Java ecosystem features, but it even yields faster code, while keeping up on the essential aspects Go was invented for: NativeImage produces single self-contained binary with instant startup and low memory consumption.
Java and NativeImage is a great choice and full replacement of Go.
PS: Next time we look at the interface to C (e.g. operating system API).