Outline
From APIDesign
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This is the content of the book. | This is the content of the book. | ||
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* [[Yet Another Design Book?]] | * [[Yet Another Design Book?]] | ||
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* [[End Of Life Procedures]] | * [[End Of Life Procedures]] | ||
- | + | == Epilogue == | |
* [[The Future]] | * [[The Future]] |
Revision as of 11:15, 21 June 2008
This is the content of the book.
Contents |
Prologue
Part 1
- Theory and Justification
- The Art of Building Modern Software
- The Motivation to Create an API
- Determining What Makes a Good API
- How to Check the Quality of an API
- Ever Changing Targets
Part 2
- Do Not Expose More Than You Want
- Code Against Interfaces, Not Implementations
- Use Modular Architecture
- Separate APIs for Client APIs and Support APIs
- Keep Testability In Mind
- Cooperating with Other APIs
- Runtime Aspects of APIs
- Declarative Programming
Part 3
- Extreme Advice Considered Harmful
- Paradoxes of API Design
- Evolving the API Universe
- Teamwork
- Using Games to Improve API Design Skills
- Case Study of Writing the Extensible Visitor Pattern
- End Of Life Procedures